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Modeling/importing issues

Unread postPosted: Tue Mar 14, 2017 1:41 pm
by Nitsujy12345
I have this single EMD truck piece that I attempted to import into the game today. I made it just a scenery object for now. But it isn't quite right... I can't select it directly (I have to use the circle select and risk selecting things around it as well), and it disappears from certain angles/distances.
I am new to modeling for train sim, so any help on how to fix this is appreciated. (Not to mention when I tried placing another one it was invisible except for one deformed face of the model going through the ground)

Re: Modeling/importing issues

Unread postPosted: Tue Mar 14, 2017 10:21 pm
by Bananarama
Just so we're clear on nomenclature, you export files to the game and not import into. :D

Nitsujy12345 wrote:...it disappears from certain angles/distances.


Sounds like one or more parts aren't named correctly with LOD info (1_1024_bogey, for example).

Re: Modeling/importing issues

Unread postPosted: Thu Mar 16, 2017 10:45 am
by aksingha
I also faced the same problem. If you are using 3DS max try "reset x form".

Re: Modeling/importing issues

Unread postPosted: Sat Mar 18, 2017 7:29 am
by GreatNortherner
Nitsujy12345 wrote:I made it just a scenery object for now. But it isn't quite right... I can't select it directly (I have to use the circle select and risk selecting things around it as well), and it disappears from certain angles/distances.


This is just a guess, but the selection issue *might* be caused by using rail vehicle specific group names (like 1_xxxx_bo01 etc.) for the main hierarchy node in a static scenery model.

You could try this: add a simple textured cube in place of the loco's body to your project and set it's pivot point correctly to 0,0,0. Name it 1_1000_scenery and use this as your main hierarchy node and export the two bogie groups with it (with their pivots at the correct, roughly real-world, locations in relation to the main group). Try a new re-export then. That should at least fix your selection problem and maybe also the disappearing at zoom/angles, if that was in fact related to group names or pivots.