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Funky Seasons.

Unread postPosted: Mon Oct 17, 2016 6:07 pm
by goddrauG
So, I am currently working on the Thurmont and Branford shortline, and I've run into a weird issue.
Whenever I change the seasons, the effects don't show in the game. Let say I change it to fall, I go into the scenario and all the trees are green.
But this is where it gets weird. I loaded up a scenario from one of my other routes that takes place during winter, I go back to the T&B free roam, and boom. Snow.
Anybody know what might be causing this weird predicament? Thanks. *!!thnx!!*

Re: Funky Seasons.

Unread postPosted: Mon Oct 17, 2016 8:54 pm
by buzz456
Go read your stuff in the route xml and make sure it's consistent from one season to another.