Re: SD70 Sherman Hill Wheelslip Error

Or go find another locomotive to run for a bit.
https://www.railworksamerica.com/forum/
https://www.railworksamerica.com/forum/viewtopic.php?f=29&t=16973
mrennie wrote:If you really want to eliminate wheelslip, the easiest way is to change the friction coefficients in the simulation bin file to something ridiculous such as 100. That's what I recommend, given that you can't get realistic wheelslip no matter what values you put in the bin file.
Ericmopar wrote:mrennie wrote:If you really want to eliminate wheelslip, the easiest way is to change the friction coefficients in the simulation bin file to something ridiculous such as 100. That's what I recommend, given that you can't get realistic wheelslip no matter what values you put in the bin file.
It doesn't have to be 100 Mike just 1 in this particular case.
Ericmopar wrote:(American couplers don't have shock absorbers although this setting probably also applies to buffers.) (If a person is a bad driver, they can set this to about 600 to offset crashing into cars when coupling LOL)
BNSFdude wrote:Ericmopar wrote:(American couplers don't have shock absorbers although this setting probably also applies to buffers.) (If a person is a bad driver, they can set this to about 600 to offset crashing into cars when coupling LOL)
Yes they do, actually.
Lumber Flats, a large amount of box cars, auto racks, and most flat cars have End of Car Cushioning, which adds about 3 feet of play on each end of the car depending on what kind of car it is. It makes running trains a real pain in the butt.