found small mistake in the PRR K4 simulation.bin

Post your problems and installation issues here!

found small mistake in the PRR K4 simulation.bin

Unread postby GEtrack » Sun May 08, 2016 7:55 pm

The compressor CutOutPressure (coded as 110) and RestartPressure (coded as 130) should have the values exchanged. Not sure it matters though, since as near as I can tell the compressor sound file only gets played once regardless of the pressure reduction. I couldn't find any code that defines the compressor pumping performance relative to the reservoir volume.
The other interesting feature is that there are sound files for both shoveling and a stoker. The stoker plays when you open the firebox in the HUD. Did this loco have a stoker?

Ken
GEtrack
 
Posts: 70
Joined: Mon Mar 28, 2016 4:49 pm

Re: found small mistake in the PRR K4 simulation.bin

Unread postby buzz456 » Sun May 08, 2016 8:20 pm

Warning! xtreme rivet counting.
Buzz
39 and holding.
"Some people find fault like there's a reward for it."- Zig Ziglar
"If you can dream it you can do it."- Walt Disney
Image
User avatar
buzz456
Site Admin
 
Posts: 20913
Joined: Sun Mar 21, 2010 8:30 am
Location: SW Florida

Re: found small mistake in the PRR K4 simulation.bin

Unread postby GEtrack » Sun May 08, 2016 9:41 pm

Guilty as charged ......
GEtrack
 
Posts: 70
Joined: Mon Mar 28, 2016 4:49 pm

Re: found small mistake in the PRR K4 simulation.bin

Unread postby jalsina » Sun May 08, 2016 10:03 pm

GEtrack wrote:Guilty as charged ......

The cab view has a stoker and it sounds as a stoker. Interesting finding that one about the shoveling sounds.
Intel i7-7900K (3.60 GHz) - ASUS Prime Z390A - 32 GB DDR4 RAM 2400 MHz
GPU EVGA GTX-1060 OC 6GB at 1920x1080, 144 Hz - Monitor ASUS VG-248QE
System Windows 11 Pro in WD SSD 500 GB. Games in Inland 1Tb M.2 NVMe PCIe
User avatar
jalsina
 
Posts: 2010
Joined: Sun Jul 05, 2015 8:32 pm

Re: found small mistake in the PRR K4 simulation.bin

Unread postby BNSFdude » Sun May 08, 2016 11:02 pm

jalsina wrote:
GEtrack wrote:Guilty as charged ......

The cab view has a stoker and it sounds as a stoker. Interesting finding that one about the shoveling sounds.

You still have to shovel the back corners of the firebox even with a stoker.
Anthony Wood
Audio Engineer - Searchlight Simulations
User avatar
BNSFdude
 
Posts: 2722
Joined: Tue Nov 29, 2011 1:46 am

Re: found small mistake in the PRR K4 simulation.bin

Unread postby jalsina » Sun May 08, 2016 11:24 pm

BNSFdude wrote:
jalsina wrote:
GEtrack wrote:Guilty as charged ......

The cab view has a stoker and it sounds as a stoker. Interesting finding that one about the shoveling sounds.

You still have to shovel the back corners of the firebox even with a stoker.

Can you explain how this is simulated in the TS k4?
Intel i7-7900K (3.60 GHz) - ASUS Prime Z390A - 32 GB DDR4 RAM 2400 MHz
GPU EVGA GTX-1060 OC 6GB at 1920x1080, 144 Hz - Monitor ASUS VG-248QE
System Windows 11 Pro in WD SSD 500 GB. Games in Inland 1Tb M.2 NVMe PCIe
User avatar
jalsina
 
Posts: 2010
Joined: Sun Jul 05, 2015 8:32 pm

Re: found small mistake in the PRR K4 simulation.bin

Unread postby BNSFdude » Tue May 10, 2016 12:17 am

jalsina wrote:
BNSFdude wrote:
jalsina wrote:
GEtrack wrote:Guilty as charged ......

The cab view has a stoker and it sounds as a stoker. Interesting finding that one about the shoveling sounds.

You still have to shovel the back corners of the firebox even with a stoker.

Can you explain how this is simulated in the TS k4?

It isn't. I'm just explaining that you still have to shovel occasionally (especially when hostling or doing yard work) with a stoked engine.
Anthony Wood
Audio Engineer - Searchlight Simulations
User avatar
BNSFdude
 
Posts: 2722
Joined: Tue Nov 29, 2011 1:46 am


Return to Problems and Peculiarities

Who is online

Users browsing this forum: No registered users and 2 guests