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Strange shadow with GP15

Unread postPosted: Sun Apr 10, 2016 12:37 pm
by NStrains
Anyone else have this issue before? Everything else works great. No idea what would cause this. Only a minor issue though, not really noticeable while playing.

Screenshot_Adriana County _48.27938--110.92074_09-01-53.jpg

Re: Strange shadow with GP15

Unread postPosted: Sun Apr 10, 2016 4:08 pm
by Bananarama
The shadow cast from utility wire on the right of the screen perhaps?

Re: Strange shadow with GP15

Unread postPosted: Sun Apr 10, 2016 6:24 pm
by NYWhiskey
I think he means the weird shadow under the train. I had a blue shadow under a train once but I don't remember what caused it, sorry.

Re: Strange shadow with GP15

Unread postPosted: Sun Apr 10, 2016 6:38 pm
by buzz456
If he is talking about that you need a texture file called long shadow. It's in a lot of the older locos. Just copy and paste it into this loco's texture folder.

Re: Strange shadow with GP15

Unread postPosted: Sun Apr 10, 2016 10:50 pm
by NStrains
Yes I'm talking about the shadow under the locomotive.

I'll search for that file and see if that works. Thanks Buzz.

Re: Strange shadow with GP15

Unread postPosted: Sun Apr 10, 2016 11:09 pm
by NStrains
I couldn't find a file similar to what you mentioned. But I did see that the GP15 does have this file 'softshade_long.TgPcDx', not sure if that's what you meant?

Re: Strange shadow with GP15

Unread postPosted: Sun Apr 10, 2016 11:30 pm
by MadMike1024
The softshade_long file is the one you need. get one from the UP Y588 model and it will vanish.

Re: Strange shadow with GP15

Unread postPosted: Mon Apr 11, 2016 2:31 pm
by NStrains
MadMike1024 wrote:The softshade_long file is the one you need. get one from the UP Y588 model and it will vanish.

Ok so the file that came with the MoPac GP15 is no good then I'm assuming?

Ill download the Y588 and copy the file from that over and see what happens!

Re: Strange shadow with GP15

Unread postPosted: Mon Apr 11, 2016 2:57 pm
by Bananarama
NStrains wrote:
MadMike1024 wrote:The softshade_long file is the one you need. get one from the UP Y588 model and it will vanish.

Ok so the file that came with the MoPac GP15 is no good then I'm assuming?

It's likely a problem with the shape. The softshade textures do not carry any alpha information - that part is taken care of through the material settings (SubtractATexDiff), of which the model will need to be updated by the author.

Re: Strange shadow with GP15

Unread postPosted: Tue Apr 12, 2016 4:21 pm
by ZekTheKid
I have David's GP15 and freeware F40PH, and they both have the weird shadow. *!rolleyes!* If it could be fixed that would be awesome!

Re: Strange shadow with GP15

Unread postPosted: Tue Apr 12, 2016 4:33 pm
by Chacal
See this thread from 2012:
GP15 ground shadow
Freeware F40

Re: Strange shadow with GP15

Unread postPosted: Tue Apr 12, 2016 5:24 pm
by NStrains
I used it, thanks buddy! *!!thnx!!*
It aint my first rodeo. I guess you're just a professional?! !*roll-laugh*!


Anyway... Thanks MadMike for the info! Swapping out the file with the one from UP Y588 worked perfectly! !*cheers*!

Re: Strange shadow with GP15

Unread postPosted: Wed Apr 13, 2016 9:20 pm
by tagsdm
I've had that as well, with the original,but my Adriana County repaints do not. !**conf**!

tagsdm

Re: Strange shadow with GP15

Unread postPosted: Thu Apr 14, 2016 4:30 pm
by NStrains
Has to be something with that original shadow file. I replaced all the shadow files with the UP Y588 file for all of the units I have. Worked perfectly!

Can't wait for those ACRR units you are repainting!