The problem with derailments.

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The problem with derailments.

Unread postby TheEmmaSweeny1 » Fri Apr 08, 2016 6:31 pm

As you all know, when a derailment happens, some locomotives end the game, and others cause a little box to appear in the corner saying derailed. is the anyway to change these, as i want them all to not end the game, but just let the little box appear. !*snd-help*! !*snd-help*! !*snd-help*! !*snd-help*!
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Re: The problem with derailments.

Unread postby TheEmmaSweeny1 » Sat Apr 09, 2016 6:12 pm

may i admit that i love crashing trains(except teakettles)
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Re: The problem with derailments.

Unread postby TheEmmaSweeny1 » Tue May 03, 2016 6:30 pm

HELP?!
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Re: The problem with derailments.

Unread postby BKRR605 » Tue May 03, 2016 7:38 pm

TheEmmaSweeny1 wrote:HELP?!

!*don-know!* I don't think you can change that.
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Re: The problem with derailments.

Unread postby buzz456 » Tue May 03, 2016 8:53 pm

I think you need more help than that.
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Re: The problem with derailments.

Unread postby hertsbob » Wed May 04, 2016 2:38 am

In the engine blueprint there's an entry -
Code: Select all
<ShowDerailment d:type="cDeltaString">eFalse</ShowDerailment>


I'm not entirely sure which way around things are, but changing your locos to be eTrue, or possibly eFalse as above, should give you what you're after.

Cheers

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Let's be pleasant travellers; it's so short a ride."
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