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Can't Publish Route to Workshop.

Unread postPosted: Fri Apr 08, 2016 5:30 pm
by Ericmopar
I was going to publish my Donner Redo to the Workshop, but the in game publishing tool program is saying "Route Uses Unrecognized Blueprint Set, Assets/Kuju"
After I unloaded those in the editor, in which there seems to be no side affects, it's still telling me the same thing...
I'm guessing it's still written to the RouteProperties.xml?

Re: Can't Publish Route to Workshop.

Unread postPosted: Fri Apr 08, 2016 5:43 pm
by jalsina
Could you have a mod under the Kuju folder that you are using in the route update?

Re: Can't Publish Route to Workshop.

Unread postPosted: Fri Apr 08, 2016 5:56 pm
by Ericmopar
jalsina wrote:Could you have a mod under the Kuju folder that you are using in the route update?


Some rail cars I suppose, but like I said, I unloaded those blueprints and am still getting the same message.
I wonder if it could have something to do with scenarios? I just assumed it would upload the route with no scenarios.

In the RouteProperties.xml it's still listing Kuju as a "preload" item. I bet that's why nothing seems to be missing, even though I unloaded the Kuju blutprints.

Re: Can't Publish Route to Workshop.

Unread postPosted: Fri Apr 08, 2016 6:35 pm
by jalsina
Ericmopar wrote:
jalsina wrote:Could you have a mod under the Kuju folder that you are using in the route update?


Some rail cars I suppose, but like I said, I unloaded those blueprints and am still getting the same message.
I wonder if it could have something to do with scenarios? I just assumed it would upload the route with no scenarios.

In the RouteProperties.xml it's still listing Kuju as a "preload" item. I bet that's why nothing seems to be missing, even though I unloaded the Kuju blutprints.


Just thoughts:
Scenarios may add or modify objects and add a tracks.bin addendum if there is a small track modification. Those addendums are used for .ap routes which is not the case for old Kuju.
What I don't know is how this is considered as a new different bp.
Is it really possible to unload the full Kuju when it has core elements? Maybe some are being used by the original Donner.
!*don-know!*

Re: Can't Publish Route to Workshop.

Unread postPosted: Fri Apr 08, 2016 6:56 pm
by Ericmopar
jalsina wrote:
Ericmopar wrote:
jalsina wrote:Could you have a mod under the Kuju folder that you are using in the route update?


Some rail cars I suppose, but like I said, I unloaded those blueprints and am still getting the same message.
I wonder if it could have something to do with scenarios? I just assumed it would upload the route with no scenarios.

In the RouteProperties.xml it's still listing Kuju as a "preload" item. I bet that's why nothing seems to be missing, even though I unloaded the Kuju blutprints.


Just thoughts:
Scenarios may add or modify objects and add a tracks.bin addendum if there is a small track modification. Those addendums are used for .ap routes which is not the case for old Kuju.
What I don't know is how this is considered as a new different bp.
Is it really possible to unload the full Kuju when it has core elements? Maybe some are being used by the original Donner.
!*don-know!*


Well, a person can load and unload Kuju in the route editor for my Donner Redo.
I'm like you, Kuju is a core thing that's been around since the beginning, so how can that be unrecognized blueprints.


Later that day...
I cloned and renamed my Donner Redo with no scenarios. According to the route editor, it's only using Cajon Pass and Donner Pass assets, but the clone is still saying that there is a unrecognized blueprint set "Assets/Kuju" when I try to publish it and the program does a validation process. !*don-know!*
The message about requiring at least one Quick Drive I understand, but why would it say it needs something that's not enabled in the route or a scenario?

Re: Can't Publish Route to Workshop.

Unread postPosted: Fri Apr 08, 2016 9:52 pm
by Ericmopar
Update: I edited the RouteProperties.xml for my lab test clone, to remove the reference to the Kuju stuff, but still no joy.
That was a crash course in editing. I've never modified one of those before.