Corrupt Workshop scenarios

Post your problems and installation issues here!

Corrupt Workshop scenarios

Unread postby _o_OOOO_oo-Kanawha » Sun Jul 19, 2015 3:10 pm

After I unsubscribed from all Workshop items and did a clean re-install of Railworks, I am slowly rebuilding a Workshop collection.

Starting with Elphaba, I subscribed to his scenarios.

However, upon starting the clean Railworks and having the Workshop files downloaded and decompressed, LogMate.exe again shows corrupted files, as does NameMyRoute.exe. *!sad!*
Railworks crashed a few times while downloading w/o an error box even, before finally showing the Profile page.
Deleting the scenarios from Railworks and having them downloaded and decompressed again still showed many corrupt.
Even after clearing the Steam cache under ugc/referenced, forcing a fresh retrieval from the Steam servers.

What am I doing wrong? How can I get out of this endless loop?
Edwin "Kanawha"
Image
The Chessie, the train that never was ... (6000 hp Baldwin-Westinghouse steam turbine electric)
User avatar
_o_OOOO_oo-Kanawha
 
Posts: 3231
Joined: Mon Nov 14, 2011 2:12 pm

Re: Corrupt Workshop scenarios

Unread postby GreatNortherner » Sun Jul 19, 2015 5:09 pm

Hello,

There seems to be some gremlin in the Workshop at the moment. Whether it is one or some broken scenarios causing this or something esle I don't know, but what you describe sounds awfully familiar... please also see here: viewtopic.php?f=29&t=14254

For the time being and until somebody can pinpoint a cause for this issue, I would recommend not subscribing to any Workshop scenarios. I would at least avoid subscribing any that have been published in the last few weeks. Deleting the installed files and crucially also unsubscribing from them in Workshop might get you back on track.

Cheers
Michael
User avatar
GreatNortherner
 
Posts: 1586
Joined: Sun Feb 15, 2009 11:19 am
Location: Czech Republic

Re: Corrupt Workshop scenarios

Unread postby peterhayes » Sun Jul 19, 2015 6:19 pm

There does seem to be an issue with WS scenarios but it could be idiosyncratic.

I run TS 2015 on 2 PC's synchronized using "Good sync" - so essentially the installs are exactly the same.

On one PC this scenario runs perfectly but on the other it crashes TS2015 at the start screen creating a dump-file the only difference between the 2 PC's is that one runs Win 7 ULT and the other Win 7 HP both 64-bit, the hardware on both is the same, mobo, RAM, video card etc.

Process Monitor shows nothing that might cause the error and in Resource Monitor / Event Viewer I get the ubiquitous cX000005 error possible indicating a hard page fault in the virtual address space. but why on one PC and not the other?
pH
User avatar
peterhayes
 
Posts: 807
Joined: Sun Oct 02, 2011 12:34 am
Location: Antipodes

Re: Corrupt Workshop scenarios

Unread postby slick204 » Sun Jul 19, 2015 8:37 pm

So I guess there's no hurry to reinstall TS2015. Thanks for sharing your experience.
I guess I'll go back to driving a truck (ETS2) for a while and wait so see if this gets fixed.
User avatar
slick204
 
Posts: 537
Joined: Fri Mar 23, 2012 8:29 pm
Location: Minnesota

Re: Corrupt Workshop scenarios

Unread postby _o_OOOO_oo-Kanawha » Mon Jul 20, 2015 1:05 am

slick204 wrote:So I guess there's no hurry to reinstall TS2015. Thanks for sharing your experience.
I guess I'll go back to driving a truck (ETS2) for a while and wait so see if this gets fixed.


I think you can safely reinstall your Railworks 2015, only avoid downloading your Workshop subscriptions. Do not open the Workshop tab while on the Profile page and you should be safe.

I am currently investigating if the Workshop items comes broken/corrupted from Steam when you initially subscribe to it, when the compressed file is in the userdata/xxxxxxxx/ugc folder. Or wether Railworks breaks it.
For I cleared that folder and now Railworks seems to autonomically download and decompress Workshop items straight off Steam, all of the fatal error messages point to Railworks.exe, GameManager.dll and various parsing and decompression .dll's I think. With LogMate running and open, you can see the "Missing Blueprint", "Blueprint set not found" errors scrolling by. Further proof, there are different Workshop scenarios curropt on every new attempt.

Will one of the SysInternals monitoring tools help, or am I wasting my time?
Edwin "Kanawha"
Image
The Chessie, the train that never was ... (6000 hp Baldwin-Westinghouse steam turbine electric)
User avatar
_o_OOOO_oo-Kanawha
 
Posts: 3231
Joined: Mon Nov 14, 2011 2:12 pm

Re: Corrupt Workshop scenarios

Unread postby _o_OOOO_oo-Kanawha » Mon Jul 20, 2015 2:00 am

_o_OOOO_oo-Kanawha wrote:
slick204 wrote:So I guess there's no hurry to reinstall TS2015. Thanks for sharing your experience.
I guess I'll go back to driving a truck (ETS2) for a while and wait so see if this gets fixed.


I think you can safely reinstall your Railworks 2015, only avoid downloading your Workshop subscriptions. Do not open the Workshop tab while on the Profile page and you should be safe.


Better be safe than sorry and do not play Railworks online when you've finished your fresh install. It seams Railworks is still installing Workshop subscriptions.

To continue the thread, I have taken out 25 subscriptions only this time, to make tracing their download and installation more easily.

The cached, zipped and checksummed originals in the Steam/userdata/xxxxxxxx/ugc/referenced folder seem OK, no corruptions.
It is the installed scenarios in Content/Routes that are corrupted by Railworks itself, on each and every game start. You don't even have to open the Workshop tab.

When either too much overall Workshop items are in your game, or when the corruption reaches a certain severity/overall level, Railworks won't start anymore because it cannot compile and save the scenario database. Precise cause unknown.
To be remedied by DTG?

From reading other boards, I've learned that Steam has changed its Workshop API a few times this year, hence the SteamWorkshopDownloader.com doesn't work anymore.
Perhaps DTG is lagging behind?

Is anybody else playing other games with Workshop content also affected?
Edwin "Kanawha"
Image
The Chessie, the train that never was ... (6000 hp Baldwin-Westinghouse steam turbine electric)
User avatar
_o_OOOO_oo-Kanawha
 
Posts: 3231
Joined: Mon Nov 14, 2011 2:12 pm

Re: Corrupt Workshop scenarios

Unread postby _o_OOOO_oo-Kanawha » Mon Jul 20, 2015 9:22 am

Since I cannot get out of this loop of ever corrupting Workshop items, I have moved the clean and fresh Railworks 2015 folder I created yesterday from out of the Steam/steamapps/common folder. With the Steam service running, I can manually start Railworks.exe and all of the default and DLC routes and scenarios appear to be fine.

For a fresh start with my Workshop subscriptions, I open all the newly subscribed, uncorrupted zip files in Steam/userdata/xxxxxxxx/ugc/referenced by means of a bulk search for *.zip and opening the search results in WinRAR. WinRAR will then allow me to extract the whole lot in one go to a specified path pointing to the Content folder of that fresh Railworks install. For easy future use, I have added a WinRAR favourite.

When opening the Workshop tab now, Railworks still seems to synchronize and download Workshop subscriptions, but it doesn't actually downloads, replaces and possibly corrupts anything. Fingers crossed and better not touch that tab anymore until the problem is solved.

With the release of Railworks 2016 coming soon, I'll keep that separate Railworks 2015 folder as a nice backup.
Edwin "Kanawha"
Image
The Chessie, the train that never was ... (6000 hp Baldwin-Westinghouse steam turbine electric)
User avatar
_o_OOOO_oo-Kanawha
 
Posts: 3231
Joined: Mon Nov 14, 2011 2:12 pm

Re: Corrupt Workshop scenarios

Unread postby OldProf » Tue Jul 21, 2015 7:35 am

I just feel the need to ask a question (no intent to derail the thread): why do some of you keep so many workshop scenarios around? Personally, once I've played a workshop scenario I tend to unsubscribe from it either immediately or within a week or so, depending on what else I'm doing. The only thing that keeps me from unloading them right after play is the necessity to remove them one by one, waiting after each deletion for TS to scratch its head (or perhaps some other part of its anatomy) before allowing me to delete another one.

If there's a point to holding on to large numbers of workshop scenarios, I'd like to know about it. !*don-know!*
Tom Pallen (Old Prof)

{Win 10 Home 64-bit; Intel Core i7 6700 @ 3.40GHz; 16.0GB Single-Channel @ 1063 MHz (15-15-15-364); 2047MB NVIDIA GeForce GTX 960}
User avatar
OldProf
 
Posts: 2755
Joined: Wed Sep 09, 2009 10:09 am

Re: Corrupt Workshop scenarios

Unread postby Shaa » Tue Jul 21, 2015 2:41 pm

Guess I should have read this thread before posting in the other one as Kanawha has pretty much narrowed the issue down. !!*ok*!!

to OldProf .....I have soo many still on my machine (2600) as my time is limited (long scenarios are usually done over a couple sessions) so for every one I play I probably download a few dozen. As you can tell I'm a bit behind and it only gets worse. Also I didn't delete them which is something I'm taking care of now getting rid of the ones I've run and rated. As you say that can take some time as I also have to figure out which ones came with the addons.
Shaa
 
Posts: 48
Joined: Sun Mar 11, 2012 9:35 am


Return to Problems and Peculiarities

Who is online

Users browsing this forum: No registered users and 1 guest

cron