I don't believe that it has much to do with a graphics driver per se, unless when it is loading in Windows there is a hidden fault..
IMO its probably due to the following:
The editor is a resource hog and will eventually cause issues the longer it is used. The virtual address space used by TS2015 (max 4GB in a 64-bit OS, 2GB minus VRAM in a 32-bit OS) becomes defragmented and/or the contiguous space becomes smaller with editor use and TS 2015 runs out of VAS to load into. CRASH!!! Possible fix:
http://support.microsoft.com/kb/315407 (Unfortunately no data supplied for Windows 64-bit Os's so the setting is hit or miss)
You can see this VAS depletion, etc effect by running VMMAP (from Sysinternals) in the background.
This will probably be eliminated if the next build of TS is 64-bit where it will have 8 terabytes of VAS.
Another possible issue is with the desktop heap where due to the way that the editor operates it cause desktop heap exhaustion and you get what is in effect an out of memory crash. Again, this is basically a VAS issue using a 32-bit app. Hopefully this should be fixed when TS becomes 64-bit. How to modify:
http://support.microsoft.com/kb/947246Another possibility is a "memory mismatch" where the editor calls for a piece of code which although has been loaded into the VAS has not yet been loaded into RAM - this again causes a crash - yet another 32-bit issue. These are usually categorized as hard page faults, and they may be more than windows can handle - CRASH!
It would be interesting to run the editor after a "clean" boot or possibly "SAFE mode" or with something like JetBoost running before opening the editor, to see if the crashes still occur.
These are just theories.
pH