PapaXpress wrote:And did you know we already obtained a NS license?
We made the model in a few parts to help with the advanced features like priming/starting, the handbrake, and looking out the window.
Nitsujy12345 wrote:Do you know how he did this? If it envolves editing the GeoPCDX file I'd love to know as then I can repaint tons of stuff that I am currently having the same problem with.
If it means repainting the original model, then nevermind I don't wish to know
buzz456 wrote:For some mysterious reason this has not reached the library.
buzz456 wrote:So what this amounts to is after years of certain individuals involved with this railing against anyone doing payware those of us that do free stuff for the community are being frozen out of this lovely model. Semper money. From the post on another thread CSX will not allow C&O and B&O repaints so we will have to go elsewhere to fulfill our wishes.
PapaXpress wrote:We never said you can't repaint a licensed company for your own use, just that you can not redistribute it (sections A and B in our EULA). By the way its CSX that is not allowing the old liveries to be done and they never explained why.
@Nitsujy12345 I don't understand why you are having problems with repainting the model. We did not go out of our way to make it difficult and it does not require any recompilation of the source to work. You should not need to alter any of the geometry.
MadMike1024 wrote:PapaXpress wrote:We never said you can't repaint a licensed company for your own use, just that you can not redistribute it (sections A and B in our EULA). By the way its CSX that is not allowing the old liveries to be done and they never explained why.
@Nitsujy12345 I don't understand why you are having problems with repainting the model. We did not go out of our way to make it difficult and it does not require any recompilation of the source to work. You should not need to alter any of the geometry.
True this is. I'm currently painting up a new livery, and it's going onto the CSX 01 without issues. The startup door, and several bits of jewelry have separate textures, but that doesn't effect the long hood or anything on the main texture.
Nitsujy12345 wrote:So how did you repaint it? The only file I can find that has a texture that goes where I want is in the same file as the parts that are not being placed on. Is there a specific file you repainted that I'm somehow not seeing? How many files did you repaint for the main body of this loco?
MadMike1024 wrote:Nitsujy12345 wrote:So how did you repaint it? The only file I can find that has a texture that goes where I want is in the same file as the parts that are not being placed on. Is there a specific file you repainted that I'm somehow not seeing? How many files did you repaint for the main body of this loco?
The only file I edited was the 'gp402.TgPcDx' in the engine textures folder.
Try this: rename gp402.TgPcDx to xx_gp402.TgPcDx in the original csx-01 folder, then add your new texture as gp402.TgPcDx and see how it works out.
Secondarily, after re-reading your posts, I notice you are having issues in other repaints. How are you converting the file to TgPcDx?
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