and when i go to save the texture file in RSBintool, it saved just fine. (by the way, i am doing the texture in the body_nmc)
and i go to test it in-game, and it shows up as the default Amtrak F40PH.
Could someone help me out here?

<cEntityContainerBlueprint-sChild d:id="15032824">
<ChildName d:type="cDeltaString">Horn</ChildName>
<BlueprintID>
<iBlueprintLibrary-cAbsoluteBlueprintID>
<BlueprintSetID>
<iBlueprintLibrary-cBlueprintSetID>
<Provider d:type="cDeltaString">Kuju</Provider>
<Product d:type="cDeltaString">RailSimulatorUS</Product>
</iBlueprintLibrary-cBlueprintSetID>
</BlueprintSetID>
<BlueprintID d:type="cDeltaString">Audio\RailVehicles\Diesel\SD40\Cab\Class SD40 Horn Sound.xml</BlueprintID>
</iBlueprintLibrary-cAbsoluteBlueprintID>
</BlueprintID>
<Matrix>
<cHcRMatrix4x4>
<Element/>
</cHcRMatrix4x4>
</Matrix>
</cEntityContainerBlueprint-sChild>
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