PolyesterMafia wrote:I may be mistaken, but I think you have to have a destination - an instruction that points to a siding or destination marker - for your train to travel to before you can start adding stops, pickups, etc.
bnsf9580 wrote:Another issue that I have found: I try to create a standard scenario. I lay out my player train on the track I want, add the driver, open Timetable View, and start adding places to stop and go through, and the red line on the map doesn't appear, and I get the message about reversing, electrification, and turntables and traverses. I tried to see if it was perhaps the route by placing a single piece of straight track, and it still did not work. I don't know what the issue is. Any help would be greatly appreciated! Thanks!!
OldProf wrote:bnsf9580 wrote:Another issue that I have found: I try to create a standard scenario. I lay out my player train on the track I want, add the driver, open Timetable View, and start adding places to stop and go through, and the red line on the map doesn't appear, and I get the message about reversing, electrification, and turntables and traverses. I tried to see if it was perhaps the route by placing a single piece of straight track, and it still did not work. I don't know what the issue is. Any help would be greatly appreciated! Thanks!!
The red line you mention should begin to appear the moment you add the first driving instruction (Go To, Go Via, Pick Up, etc.), providing that the track marker you have selected suits the engine in question, can be reached from your train's starting point or the last marker, and is qualified to drive from its previous location to the newly identified one (as the error message states, electric powered engines cannot travel non-electrified tracks and, alas, no engine can cross a turntable or traverse bridge that is not already aligned to allow it to pass from its current location to the next location).
I've never known the red line not to appear if all the above conditions are met. For which route are you trying to make this scenario? Which engine are you using? Have you identified the engine or train in question as player-driven by checking the appropriate box in its flyout? Actually, that should not matter, but I'm just trying to think of all possible hitches. Providing detailed and thorough information will help others to help you.
Oh! and have you read the Timetable Editor users' manual? Even though it is way out of date, the basic information it contains is still valid.
bnsf9580 wrote:OldProf wrote: providing that the track marker you have selected suits the engine in question, can be reached from your train's starting point or the last marker, and is qualified to drive from its previous location to the newly identified one.
I notice that I am able to click and change other junctions, but none within the "would be" path of travel for this train, even though they are switched in the wrong direction.
arizonachris wrote:Answered your own question right there. Read again what Tom posted. (he really does know his stuff)
Chacal wrote:You need a "stop at" instruction at or beyond the reversing point.
Somewhere north of the top of your map.
OldProf wrote:I'm not familiar with the route editing process, since I only use it to unlock annoyingly padlocked routes. At the scenario editing level, track directionality can be edited, but it's a tricky process.
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