Texture issues (and a solution) on Steven's Pass

First of all, to Rick Grout, Michael Stephan, and Jim Friedland, GREAT JOB on this route. Seriously good stuff...!
Probably the greatest, most atmospheric NA route (in my opinion) yet made.
1. I'm not sure about anyone else, but I was missing a building winter texture on Steven's Pass. It is possible that it's just me if I got a bad download, but I suspect not, because all the other files are intact. Attached is the building at Wenatchee, WA.
I found a way to easily fix this - just open up your StevensPassAssets.ap file with 7-Zip or similar, and navigate to this location: Scenery-RS\Buildings\Textures
Copy this file: OXFO_PADD_WP17_06.TgPcDx and rename to OXFO_PADD_WP17_06_Wi.TgPcDx
Within railworks\Assets\GNTX\StevensPass\, create the following folder structure, Scenery-RS\Buildings\Textures\ and place OXFO_PADD_WP17_06_Wi.TgPcDx within Textures.
Now, you should have no missing winter textures. Granted, this may be the only building without 'snow' on it, but it's better than the alternative.
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2. Question: Has anyone found a cure for the well-documented telephone pole transparency problem? Cant seem to solve this one...starting to think its an issue with the model itself, and not a texture.
The asset in question is GX_Tpole_3ph02

1. I'm not sure about anyone else, but I was missing a building winter texture on Steven's Pass. It is possible that it's just me if I got a bad download, but I suspect not, because all the other files are intact. Attached is the building at Wenatchee, WA.
I found a way to easily fix this - just open up your StevensPassAssets.ap file with 7-Zip or similar, and navigate to this location: Scenery-RS\Buildings\Textures
Copy this file: OXFO_PADD_WP17_06.TgPcDx and rename to OXFO_PADD_WP17_06_Wi.TgPcDx
Within railworks\Assets\GNTX\StevensPass\, create the following folder structure, Scenery-RS\Buildings\Textures\ and place OXFO_PADD_WP17_06_Wi.TgPcDx within Textures.
Now, you should have no missing winter textures. Granted, this may be the only building without 'snow' on it, but it's better than the alternative.
---------------------------------
2. Question: Has anyone found a cure for the well-documented telephone pole transparency problem? Cant seem to solve this one...starting to think its an issue with the model itself, and not a texture.
The asset in question is GX_Tpole_3ph02