micaelcorleone wrote:Another thing:
There are no speed limit signs besides the tracks.
However, I've read somewhere that spped limit signs are mounted on the cantenary poles on the NEC.
Olease fix that for people who don't want to the F4 HUD to be on all the time (and please also warning speed limit signs ahead of the actual speed limit sign).
MattW wrote:Actually, in real life, there are no speed limit signs either. The ones that might be there likely stem from a union dispute, but are probably inaccurate anyways.
micaelcorleone wrote:I guess it's submitted by the cab-signalling? But the RW version of it lets you now when it's already too "late".
micaelcorleone wrote:So, how do they know the limits then? Yes, after some time the engineers will know where it drops, but not always.
I guess it's submitted by the cab-signalling? But the RW version of it lets you now when it's already too "late".
gtw5812 wrote:Well, I noticed that a very few of the team members have posted since the release. I, for one, am a little upset. I started messing with RW2 about 3 weeks ago. I have placed a considerable amount of cash in DLC and it worked great until this upgrade to TS 2012. I love the PRR route, but I find that it is mostly unplayable, because FPS makes it VERY unrealistic.
kevhead wrote:Are they going to fix the uncoupling car problem?
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