Castle Rock Fuel for Life

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Re: Castle Rock Fuel for Life

Unread postby Chacal » Tue Dec 27, 2011 3:02 pm

*!lol!*
Not sure if you are looking for clues or not

Clue 1:
The helper can't proceed because it has a stop signal.

Clue 2:
Creep up to the dwarf signal until your last car clears the block and the helper gets a clear signal.

Sorry, there is no [Spoiler] tag on this board.

emdsd90mac wrote:Ya mapitts, you talk to them helper crews. After reading most of this thread, I tried this job out. 1st go around I had a collision about mid platform; I am assuming my helper crashed into me. Then I tried again, this time getting right to it to make it to the hold out point at the dwarf. Got there expeditiously and then the wait time began. I head to the rear and I see the helper just chillin' back there; I was calling and calling, I am guessing union break or something. I always thought the show must go on, but apparently the RairWorks local 2012 thinks their breaks are more important than customer service.
Over the hill and gathering speed
Chacal
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