
These critters don't appear when I'm actually test running the scenario. What are they and what purpose do they serve?
Thanks,
ex-railwayman wrote:Hello Tom, they are sound occlusion boxes, similar to the sound domes, in that they will disappear when you go into driving mode, I guess the German developer tried to place those tiny little arrows under bridges and in tunnels, and couldn't see what he was doing, so, came up with this idea, a bit over the top with their size, but, at least we know what they are now.![]()
Cheerz. ex-railwayman.
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