A question about track.

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A question about track.

Unread postby PamBrooker » Wed Jun 20, 2012 10:47 pm

I'm a little confused. Well, ok, i'm a lot confused..

As many of you know, i've been working on a route on and off for a couple years now. Being fairly innocent when i started building it, i accidently ( read stupidly ) used some third party payware elements. I have since cleaned up the majority of that error, but ran into a problem with the tracks. You see, when i send the route to Chris to test, he cant see the track in his railworks. Assuming it was another third party payware product, i purchased rw tools and followed the recommendation used in the other thread, but, when i open the tracks.bin file, I find that the track type used is SanB_Bars_track01, which is located in C:\Program Files (x86)\Steam\steamapps\common\railworks\Assets\Kuju\RailSimulatorUS\RailNetwork\Track.
I was under the impression that anything in the kuju directory was default but am I incorrect for thinking this?? Would anyone able to tell me if SanB_Bars_track01 is a default track type, or is it third party??
Thanks loads..
Pam
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Re: A question about track.

Unread postby PapaXpress » Wed Jun 20, 2012 10:55 pm

I have mine at: Assets\Kuju\RailSimulatorUS\RailNetwork\Track
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Re: A question about track.

Unread postby PamBrooker » Wed Jun 20, 2012 11:58 pm

Its default then?? I can upload it with the rest of the route without worrying that it may be payware?? And if so, I wonder why Chris cant see it..
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Re: A question about track.

Unread postby PapaXpress » Thu Jun 21, 2012 12:21 am

That should be default.
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"Just post some random unrelated text. We have members here who can help you with that." ~ Chacal
"When all else fails, read the instructions... if that doesn't work either, try following them." ~ Old Prof
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Re: A question about track.

Unread postby PamBrooker » Thu Jun 21, 2012 1:59 am

Excellent.. That takes a million pounds of weight off my shoulders.. Now to figure out why Chris cant see the rails, and re-populate the scenery with default objects..
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