who can i talk to?

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Re: who can i talk to?

Unread postby csx6063 » Fri Jun 15, 2012 5:42 am

yeah ain't that the truth. but any ways back to that update i think i will wait and see what the news page says about it on steam. and then deside if maybe i can run it. cause if it's more of a graphic update i think i'll be ok.
csx6063
 

Re: who can i talk to?

Unread postby NDORFN » Fri Jun 15, 2012 5:58 am

The way RW works, you just never know if it's going to be an improvement or detriment no matter what your specs are.
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Re: who can i talk to?

Unread postby csx6063 » Fri Jun 15, 2012 6:05 am

*!lol!* exactly. i reinstalled my game so it's all default. i don't know if i should put a ton of work into it or not. the 19th may mess it all up. cause i change all the crossings over to sm digitals on the sanbernadino-barstow route. would you guys recommend that or leave them default?
csx6063
 

Re: who can i talk to?

Unread postby SMMDigital » Fri Jun 15, 2012 6:44 am

They will probably be reset to default. The crossing shapes do not use any textures or "physical" plant from RSC, but the .bin files that reference the "new" SB&B signals are default, I think. Heck, I don't know. So much has changed. Anyway, if they do get broken, i'll see if I can get them working again.

Ya know, it would seem that after five years or so, RSC would have come up with some better looking US type crossing signals for their routes so I wouldn't have to keep up with this crap every time they brain-fart an update. Maybe this whole change is a precursor to something like that.

NOT!
SMMDigital
 

Re: who can i talk to?

Unread postby csx6063 » Fri Jun 15, 2012 6:49 am

could be. but dern i love them crossings. i also put the placards on them. ya know the one in victorville says 2 tracks insted of 3? !*roll-laugh*!
csx6063
 

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