Big Boy hovering boiler

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Big Boy hovering boiler

Unread postby ilovenxstage » Sun Jun 10, 2012 5:04 pm

I've been away from TS2012 for a while. I fired it up today and went to create a scenario with the Big Boy. Well, I placed it on the track, and the boiler is hovering above the frames! It does this in both the editor and play mode. Has anybody had this problem?
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Re: Big Boy hovering boiler

Unread postby arizonachris » Sun Jun 10, 2012 8:47 pm

Have you done the usual stuff, verify the game files and clear the blueprint cache?

I ran Billionair Benefactor to test it out and the locomotive looks fine. I do have that enhancement pack installed, tho.
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Re: Big Boy hovering boiler

Unread postby PapaXpress » Sun Jun 10, 2012 11:22 pm

Sometimes I see this when a child object is not enabled (so everything shifts over). I am not sure what child objects the big boy has, but it should have a few, like smoke and steam emitters. One of those may not be enabled.
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Re: Big Boy hovering boiler

Unread postby jp4712 » Mon Jun 11, 2012 2:52 am

The Big Boy engine comes in two halves because of the articulation. You are adding the front section as a separate item to the rear half, aren't you...?

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Re: Big Boy hovering boiler

Unread postby ilovenxstage » Mon Jun 11, 2012 6:52 pm

I verified the files, and cleared the blueprint cache and it's still doing it.
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Re: Big Boy hovering boiler

Unread postby jp4712 » Tue Jun 12, 2012 3:37 am

Can you please post a screenshot?

Paul
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Re: Big Boy hovering boiler

Unread postby ilovenxstage » Wed Jun 13, 2012 2:54 pm

Problem solved. I didn't have any of the Kuju assets enabled. I enabled them and the boiler is back where it belongs.
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