gkbaldwin wrote:Hi Mike:
Well, still no success ( ll number positions show as missing texture).
I uninstalled the package, cleared the cache, reinstalled, tried the unit in two different scenarios. I got the same results (no numbers....missing textures like in the original snapshot).
This still looks like something is not hooking up properly.
Where do I need to check to see if all the paths are correct? I can check the .bin file under the numbers statement, but is there other places I need to check.?
BTW.....I sent up an email on another unit (Union Pacific (UP) RSC3 Re-Paint). This one loads, but is invisible...like it is missing the object file. I put all of the RS3, RSC3 and RSD5 object files in the folder, but still will not visibly show. I chected the BRitkit files an all of them show fine.
Regards, Gerry
OK< the issue is from Mr. Cowen's last update....
You will need to go to the \Default\Engine\Textures\ folder, and copy:
decal_primarynumber_0.TgPcDx
decal_primarynumber_1.TgPcDx
decal_primarynumber_2.TgPcDx
decal_primarynumber_3.TgPcDx
into the \SPnS\Engine\Textures\ folder.
During the last update, the base number textures were renamed, and the new .geo was modified, so it can't find the older versions.
gkbaldwin wrote:Hi again;
SP&S RS3 number issue resolved.
I know you are looking at the UP RSC3. It does show the couplers and air hoses, both ends, all else is invisible.
Thank you for helping to resolve the issues.
Gerry
Return to Problems and Peculiarities
Users browsing this forum: No registered users and 1 guest