Track Question

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Track Question

Unread postby miata54 » Thu Aug 22, 2024 7:09 pm

When making a modification to a section of track, such as an elevation change, into what folder is this change stored? Mix Map, Network or other?

Thanks
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Re: Track Question

Unread postby jalsina » Thu Aug 22, 2024 8:45 pm

miata54 wrote:When making a modification to a section of track, such as an elevation change, into what folder is this change stored? Mix Map, Network or other?

Thanks


I believe it´s stored in tracks.bin and probably in one or more track tiles.
Unless you move scenery items (due to a new elevation), you won´t see new scenery tiles.
Nothing happens in Mix Map, loft tiles or road tiles.

The way to check what changes have happened is by looking at the files date and time outside of the .ap.

I suggest, you clone a route before doing this kind of changes and then copy the modified files to the original route.
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Re: Track Question

Unread postby miata54 » Fri Aug 23, 2024 8:00 am

jalsina wrote:
miata54 wrote:When making a modification to a section of track, such as an elevation change, into what folder is this change stored? Mix Map, Network or other?

Thanks

The way to check what changes have happened is by looking at the files date and time outside of the .ap.


Excellent tip. I did check the Tracks.bin after the change I made and it did indeed show the date and time of that change.
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Re: Track Question

Unread postby jalsina » Fri Aug 23, 2024 6:41 pm

miata54 wrote:
jalsina wrote:
miata54 wrote:When making a modification to a section of track, such as an elevation change, into what folder is this change stored? Mix Map, Network or other?

Thanks

The way to check what changes have happened is by looking at the files date and time outside of the .ap.


Excellent tip. I did check the Tracks.bin after the change I made and it did indeed show the date and time of that change.


And make lots of backups of what you want to keep.
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Re: Track Question

Unread postby wacampbell » Fri Aug 23, 2024 7:12 pm

It takes a brave man to hack the tracks.bin. Every time you get a derailment or a weird signal or missing AI train you'll always go 'hmmmm... I wonder if my hack screwed something up'.

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