Game Crashing

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Re: Game Crashing

Unread postby buzz456 » Mon Dec 11, 2017 6:55 pm

It doesn't matter. Any and all of them need to be deleted. Run a explorer search on your whole RailWorks folder and delete any of them you find.
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Re: Game Crashing

Unread postby NS349 » Mon Dec 11, 2017 8:30 pm

Alright I'll do that. Thanks

So this is what is read in the logmate

[RunTimeError 8:33:39 PM] cBlueprintSet::loadFile File exists in blueprint set, but is not a valid blueprint: RailNetwork\TrackRules\PONtrack.bin
[RunTimeError 8:33:39 PM]
[RunTimeError 8:33:39 PM] cBlueprintSet::loadFile()
[RunTimeError 8:33:39 PM]
[RunTimeError 8:33:39 PM] cBlueprintSet.cpp : 367
[RunTimeError 8:33:49 PM] cBlueprintSet::loadFile File exists in blueprint set, but is not a valid blueprint: RailNetwork\TrackRules\PONtrack.bin
[RunTimeError 8:33:49 PM]
[RunTimeError 8:33:49 PM] cBlueprintSet::loadFile()
[RunTimeError 8:33:49 PM]
[RunTimeError 8:33:49 PM] cBlueprintSet.cpp : 36
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Re: Game Crashing

Unread postby Chacal » Tue Dec 12, 2017 11:15 pm

Yup. You found the culprit.
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Re: Game Crashing

Unread postby NS349 » Sat Feb 03, 2018 1:29 pm

I know this topic has been on going and off and on thing, but Now It seems any route or editing I get an error and its either

Faulting module name: MSVCR100.dll or Faulting module name: GameManagerVC.dll

I don't understand what this means or the cause, I've ran Logmate, and I find it has multiple faults with the game, With that being said, I guess a fresh install may need to happen? However I don't want to lose years of assets and yet, what also comes to mind is, if there may be a corrupt assets/ third party route or whatever. I never had this problem I noticed after TS2013. Since then it's always been some days the game will run fine, the next day it crashes with an error message, But I really feel this is a Windows 10 issue, Since I hardly ever see a post related to issues with Windows 7/8 .. I just want to get the game back running with all my dlc with out problems or I may just have to call it quits with Train Simulator, which I don't want it to come down to, but so much time and money has been put towards this. **!!bang!!**
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Re: Game Crashing

Unread postby buzz456 » Sat Feb 03, 2018 1:52 pm

I would do this in the following order. Search for the PONTrack again to make sure it has stayed gone. Clear the cache. Go to the library and do a file verify. Make sure you keep doing it until it tells you is there.
See what happens.
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