Soldier Summit - Heavy Trains Going Uphill Increase Their Speed

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Re: Soldier Summit - Heavy Trains Going Uphill Increase Their Speed

Unread postby trev123 » Tue Aug 18, 2015 4:22 am

FHRob wrote:Could somebody who has Soldier Summit, the BN F45, and the SP SD45, try the Utah Coal West scenario?

Rob :D


Once in the climb I'm maintaining 30mph at 60% power. Maybe the train is overpowered. One BNF45 and seven SP SD45. If anyone wants to try it and has the locos it is a workshop scenario.
Last edited by trev123 on Tue Aug 18, 2015 4:02 pm, edited 1 time in total.
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Re: Soldier Summit - Heavy Trains Going Uphill Increase Their Speed

Unread postby OldProf » Tue Aug 18, 2015 4:49 am

Since I'm from Missouri, the "Show Me" state, I'd like to see some videos of these freight cars that move up hill on their own with brakes set. In my experience, not only driving and switching, but also having read enough threads to weave a carpet, a TS freight car of any vintage once placed stays put until it is moved by an engine. After all, that's why hump yards don't work in this sim (even though, from time to time, someone claims to invent "kickable" cars.

Make those videos undoctored, folks.
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Re: Soldier Summit - Heavy Trains Going Uphill Increase Their Speed

Unread postby FHRob » Tue Aug 18, 2015 12:11 pm

BoostedFridge wrote:I like the freeware 100T coal hoppers from Golden Age of Rails. They feel fairly 'heavy' to pull.


I want to download these, but couldn't find them on Golden Age of Rails.

Can you post a link?

Rob :D
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Re: Soldier Summit - Heavy Trains Going Uphill Increase Their Speed

Unread postby Ericmopar » Tue Aug 18, 2015 2:54 pm

OldProf wrote:Since I'm from Missouri, the "Show Me" state, I'd like to see some videos of these freight cars that move up hill on their own with brakes set. In my experience, not only driving and switching, but also having read enough threads to weave a carpet, a TS freight car of any vintage once placed stays put until it is moved by an engine. After all, that's why hump yards don't work in this sim (even though, from time to time, someone claims to invent "kickable" cars.

Make those videos undoctored, folks.


We're talking about these coal cars with the engines still connected. If you uncouple them the air brakes set hard, like a real train.
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