My fires gone missing

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Re: My fires gone missing

Unread postby buzz456 » Mon Sep 01, 2014 6:11 pm

RWA folder rail vehicles
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Re: My fires gone missing

Unread postby McFisty » Mon Oct 13, 2014 9:30 pm

Ok, I think I've found the problem. It looks like the image files for the fire are referenced incorrectly in the texture animation:

In RailWorks\Assets\RWA\Lakeside\RailVehicles\Steam\Berkshire\PereMarquette\CabView\Berkshire_Cab.GeoPcDx:
Code: Select all
        <TextureAnimator>
            <cHcAnimatedMaterial-cTextureAnimator d:id="184689960">
               <StageIndex d:type="sUInt32">0</StageIndex>
               <FrameRate d:type="sFloat32" d:alt_encoding="0000000000002240" d:precision="string">9</FrameRate>
               <Frame>
                  <e d:type="cDeltaString">textures\fire_001</e>
                  <e d:type="cDeltaString">textures\fire_002</e>
                  <e d:type="cDeltaString">textures\fire_003</e>
                  <e d:type="cDeltaString">textures\fire_004</e>
                  <e d:type="cDeltaString">textures\fire_005</e>
                  <e d:type="cDeltaString">textures\fire_006</e>
                  <e d:type="cDeltaString">textures\fire_007</e>
                  <e d:type="cDeltaString">textures\fire_008</e>
                  <e d:type="cDeltaString">textures\fire_009</e>
                  <e d:type="cDeltaString">textures\fire_0010</e>
                  <e d:type="cDeltaString">textures\fire_0011</e>
                  <e d:type="cDeltaString">textures\fire_0012</e>
               </Frame>
            </cHcAnimatedMaterial-cTextureAnimator>
         </TextureAnimator>


The last three textures have an extra zero. Remove those zeros, save the file, and it's all fixed. This same fix applies to the NPK Berkshire as well should anyone be experiencing the same problem with that one. I know my steam version did.
McFisty
 

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