Quck drive consist builder crashing game

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Quck drive consist builder crashing game

Unread postby DrewG » Mon Apr 14, 2014 6:36 pm

When I go to load up the consist builder It crashes every single time I try and use it. I've had it working in the past but it has just suddenly stopped working. I've run log mate and I'll attach the output it gave me, from what I see there are a lot of missing blueprints but I don't know how to fix those. any help would be great.
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Re: Quck drive consist builder crashing game

Unread postby arizonachris » Mon Apr 14, 2014 11:37 pm

Two things to try. Verify the game files thru Steam: open Steam> library> right click on TS2014> Properties> Local Files> Verify. After that is done, run TS2014. at the main menu screen, go to Settings: Tools: clear cache. (that clears the blueprint cache) See if that fixes you up.
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Re: Quck drive consist builder crashing game

Unread postby DrewG » Tue Apr 15, 2014 3:55 pm

Nope, sadly that didn't work.
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Re: Quck drive consist builder crashing game

Unread postby arizonachris » Tue Apr 15, 2014 11:15 pm

Yep. lots of third party "stuff" missing. IHH MK1 coaches, some Digital Traction stuff, that Krokidil engine, others I don't recognize. Is "CP Mountain" what DTG calls that Canadian route they just released?

Try what's suggested in this Thread, 4th post down: http://railworksamerica.com/forum/viewt ... =34&t=9915

Beyond that, send that dump file to DTG support.
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Re: Quck drive consist builder crashing game

Unread postby DrewG » Wed Apr 16, 2014 6:50 pm

I fixed the missing DT assets but now I get a new error:
Code: Select all
[RunTimeError 7:42:50 PM] Verify failed:
[RunTimeError 7:42:50 PM]
[RunTimeError 7:42:50 PM] C:\build\CoreRelease\Code\\PublicLibraries\cFarCoordinate.inl : 125
[RunTimeError 7:42:50 PM]
[RunTimeError 7:42:50 PM] Expression: tileCoord < kFarCoordinate::maximumPreciseDistance
[RunTimeError 7:42:50 PM]
[RunTimeError 7:42:50 PM]
[RunTimeError 7:42:56 PM] Trace mdump.cpp : 282 = Dump taken


This is repeated multiple times then it crashes, any idea what that is?
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Re: Quck drive consist builder crashing game

Unread postby yymot » Thu Apr 17, 2014 7:40 am

It seems that your railworks folder is messed up.

From the logmate output it seems that the game is trying to build the asset cache:

Code: Select all
[Content 7:25:24 PM] Trace cRailVehicleDatabase.cpp : 726 = Building 3DTrains\ScaleRail
[Content 7:25:25 PM] Trace cRailVehicleDatabase.cpp : 726 = Building 3DTrains\SceneryPacks
[Content 7:25:25 PM] Trace cRailVehicleDatabase.cpp : 726 = Building 3DTrains\Urban_Landscapes

These paths are just subfolders of a %railworksdir%\Assets

But there are entries that look completely wrong:
Code: Select all
[Content 7:25:25 PM] Trace cRailVehicleDatabase.cpp : 726 = Building Assets\DT
[Content 7:25:25 PM] Trace cRailVehicleDatabase.cpp : 726 = Building Assets\JustTrains
[Content 7:25:26 PM] Trace cRailVehicleDatabase.cpp : 726 = Building Assets\Kuju

DT, JustTrains and Kuju would normally be subfolders of your assets folder, here it seems they are wrapped in an additional folder (i.e. %railworksdir%\Assets\Assets)

And
Code: Select all
[Content 7:25:27 PM] Trace cRailVehicleDatabase.cpp : 726 = Building Content\Routes

would normally be a separate folder next to your assets folder.
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Re: Quck drive consist builder crashing game

Unread postby DrewG » Thu Apr 17, 2014 12:46 pm

Guessing by what you've said, I'm gonna have to reinstall the game?
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Re: Quck drive consist builder crashing game

Unread postby yymot » Thu Apr 17, 2014 2:57 pm

Before reinstalling I would try and move the %railworksdir%\Assets\Assets-folder and the %railworksdir%\Assets\Content-folder somewhere else and then let steam verify your files.
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