Hello All!
I have been building my own route for the past couple years, and recently rebuilt all of the track with superelevation. I just got finished, and decided to run a train over the route to see how it works, and the facing point switches into the sidings throw to direct the train into the siding just as my train approaches the switchpoints. Because my track speed is 90mph, the train derails as it enters the siding.
I am not manually throwing the switches. I took another run and made sure that the switches are lined for the main, not the siding, before approaching them, both on the 2D map and in game. Sometimes the switches stay where they are supposed to, sometimes they don't. This is in a free roam scenario with no AI trains, using the Horseshoe Curve track rule, Fort Kent-Eagle Lake route template. Has anyone else had this problem?
Thanks in advance!
SooLineDave