by OlPaint » Sat Jul 13, 2013 10:59 am
Machinist and Krellnut released their Version 2 of the Locomotive Enhancement Pack on NERW Forum recently but it includes lighting enhancements for just North Eastern Railway rolling stock repaints. This upgrade pack is a carry-over of Machinist's previous work that was originally posted on TandD Web Store. Machinist said he has gone on to other interests now and will not spend any more time developing a further upgrade to the Locomotive Lighting Enhancements so there will probable never be a Version 3. I have become very excited about the recent RSC DLC releases included "Shining" Engine head lights, ditch lights, stair lights, number board back-lites, cab lights, and illuminated cab instruments and gauges.
It seems to me that the Engine BluePrint coding which depends on Children Objects could be adapted to give us Locomotive Lighting Enhancements for each and every Railworks Locomotive that has ever been released. The problem is, as I see it, every developer who has added lighting to his repaints by using his own proprietary coding. There is no common methods applied from the differnt developers. Every developer has his own favorite coding style. I have attempted to study the various coding styles myself, but have been frustrated by a lack of a common naming conventions for the Child Objects or a common repository directory of commonly called Child Objects that each Enhancement could easily use.
Both XDriver and PapaXpress, among others who I am unaware, have approached this problem and I am learning from their examples mentioned in this thread. Both these guys have enhanced versions of SD40 class of Engines they have released or are currently developing.
It would be neat to have a "How To" discussion for "budding" Loco Repainters and Enhancers such as me to learn the tricks and techniques of applying working "Shining, Dimming, Flashing, Rotating, Revolving and Back-Lighting" lamps to our old stock.
OlPaint
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OlPaint