another cp hopper paint idea

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Re: another cp hopper paint idea

Unread postby CPRailfan34 » Sun Jan 13, 2019 3:49 pm

CPRailfan34 wrote:I just reinstalled my older repaints and they seem to be broken, all the original stuff by Micheal worked, so I might have to grab their geo files and copy them over. I also might check what the bin files are pointing to, they could be pointing to the wrong geo file I suspect. I’ll let you know if I do in fact find the issue. !!det!!

CPRailfan34


I looked at the bin file’s editable file and where you put the geo it has “[00]” before the name of the associated file. Is this normal? or the cuprit of why they don’t work?
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Re: another cp hopper paint idea

Unread postby buzz456 » Sun Jan 13, 2019 3:57 pm

That's normal. [00]
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Re: another cp hopper paint idea

Unread postby CPRailfan34 » Tue Jan 15, 2019 1:00 am

Yeah i’m Finding that they don’t show up in the game too since I transfered from my old computer. I am not sure why they aren’t working, oddly enough the rainbow car works though. Sad to see my hard work fail to work though !*don-know!*
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Re: another cp hopper paint idea

Unread postby buzz456 » Tue Jan 15, 2019 9:11 am

If they don't show up 99 times out of a hundred it's something in that line or I should say lines that don't point down the right path.

<iBlueprintLibrary-cBlueprintSetID>
<Provider d:type="cDeltaString">GreatNortherner</Provider>
<Product d:type="cDeltaString">Hoppers</Product>
</iBlueprintLibrary-cBlueprintSetID>
</BlueprintSetID>
<BlueprintID d:type="cDeltaString"></BlueprintID>
</iBlueprintLibrary-cAbsoluteBlueprintID>
</SecondaryNamedTextureSet>
<GeometryID d:type="cDeltaString">GreatNortherner\Hoppers\RailVehicles\Freight\HS-Cylindrical\SKNX-1\[00]HS-4bay-CN1</GeometryID>
<CollisionGeometryID d:type="cDeltaString">GreatNortherner\Hoppers\RailVehicles\Freight\HS-Cylindrical\SKNX-1\[00]HS-4bay-CN1</CollisionGeometryID>
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Re: another cp hopper paint idea

Unread postby CPRailfan34 » Tue Jan 15, 2019 2:06 pm

I’ll check it out soon, I can edit the files with c++, a free app I found for my computer. Although it is meant for coding websites it should work for editing the files associated with the bins. I’ll check the needed lines to see where they are pointed to. Thanks for the information.
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Re: another cp hopper paint idea

Unread postby buzz456 » Tue Jan 15, 2019 3:12 pm

RWTools is free and is your friend.
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Re: another cp hopper paint idea

Unread postby Chacal » Wed Jan 16, 2019 10:39 am

After you've installed RW-Tools, it is a good idea to make it the default app for opening .bin files.
This way, when you double-click on a .bin file, RW-tools will decrypt it and open it in a text editor window.
It will re-encrypt it when you save it.
If you need a fancier editor, say with XML syntax highlighting, you can then copy-paste the text in an editor such as Notepad++.
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Re: another cp hopper paint idea

Unread postby CPRailfan34 » Mon Jan 21, 2019 9:35 pm

Hey Buzz! do you still have the original hoppers from before the update? If so that's why yours still work! I figured it out! My new rainbow paint uses the newer bin files, so it shows up. The older repaints use the original bin files, resulting in them no longer showing up if you don't have the original files. I was thinking about them on the way to work when it finally clicked and i realised the issue wasn't the bin files after all. they just need the older models.
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