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Looking back onto some of my past models & my present models.

Unread postPosted: Sat Sep 07, 2013 11:23 pm
by jpetersjr
Here's an item that I built for the sim when I was just starting out with Crafter, really all these were were a couple of painted blocks and then exported.


Stack Of Crates.jpg



How much I've progressed since then, my present models, the 1960's cars made with about as much detail I can stuff into them and not cause a problem in Railworks.
1960%27s_Cars_Pack1_A.jpg


I would say that I've progressed a good bit in 3d modeling since I first started out 3d developing.


So what do you think of some of my present models compared to some of my past models that I did.

...Cheers...


Big J

Re: Looking back onto some of my past models & my present models.

Unread postPosted: Tue Sep 10, 2013 11:48 am
by OldProf
*!rolleyes!* *!rolleyes!* *!rolleyes!*

Re: Looking back onto some of my past models & my present models.

Unread postPosted: Tue Sep 10, 2013 5:06 pm
by Chacal
jpetersj, your 1960s cars look a lot better than your crates.
Your modeling has certainly improved a lot!

In my opinion, your next area of improvement would be texturing, shading and lighting, especially light baking.
You may have outgrown the features of 3DC and be ready to move to a more robust 3D app like Blender.

Re: Looking back onto some of my past models & my present models.

Unread postPosted: Tue Sep 10, 2013 6:13 pm
by jpetersjr
Chacal wrote:jpetersj, your 1960s cars look a lot better than your crates.
Your modeling has certainly improved a lot!

In my opinion, your next area of improvement would be texturing, shading and lighting, especially light baking.
You may have outgrown the features of 3DC and be ready to move to a more robust 3D app like Blender.


I tried Blender and just couldn't figure it out, perhaps later maybe. Unfortunately though as of right now I don't have enough time to learn another program.