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Night Lights....

Posted:
Tue Aug 13, 2013 10:44 pm
by RvA944
Howdy All,
Well I got my night lights working. I even got the emissive glow to work on the outside flood lights. The only thing I can't figure out is how to get the point light to it's proper location. I can get it in game but it goes to the 0,0,0 location of my model. I know I'm missing something stupid, but I'll be damned if I can figure it out. Has anyone ever messed around with this and could possibly give me some thing to look at?
2013-08-13_00002.jpg
Thanks,
Roger
Re: Night Lights....

Posted:
Wed Aug 14, 2013 12:05 am
by PapaXpress
Open your model in the asset editor (not the blueprint editor) and then you can move the child object in the preview screen. Export and Save.
Re: Night Lights....

Posted:
Wed Aug 14, 2013 1:17 am
by RvA944
Well Papa,
Worked like a charm once I got in the right editor for the right job. Thank you once again. now I broke my tex material............ ugh Tomorrow I'll add the other lights figure why my Tex material crapped out and call this project complete
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Re: Night Lights....

Posted:
Wed Aug 14, 2013 6:04 am
by mrennie
That's a beautiful looking model!
Re: Night Lights....

Posted:
Wed Aug 14, 2013 7:34 am
by jpetersjr
Looking great, I never had much luck with night windows and don't have a clue as to how to add lights.
Re: Night Lights....

Posted:
Wed Aug 14, 2013 9:02 am
by imnew
Very sharp !
Re: Night Lights....

Posted:
Wed Aug 14, 2013 1:56 pm
by PapaXpress
Wow. That is really bright. You know you can make your own light emitters so you can control the RGB and radius of the light (those being a couple to choose from)? This also allows you to be independant from any other provider's models (say like Kuju US).
Re: Night Lights....

Posted:
Wed Aug 14, 2013 10:33 pm
by RvA944
papa, papa, papa....... yes I knew about making point lights but it was like 2am when I made those and I didn't fine tune them just ran with the default setting and a pure white alpha so yeah it was bright :) Any who. Spent tonight figuring all the little details out and finally I can call this project finished!!!!! Time to pack it up and get it off to Amtrak351 for his route. On to the next project............ maybe I'll do something a little easier, like Hinton Station LOL
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Re: Night Lights....

Posted:
Wed Aug 14, 2013 10:38 pm
by jpetersjr
RvA944 wrote:maybe I'll do something a little easier, like Hinton Station LOL
Or maybe a 57 Chevrolet Bel Air.
Re: Night Lights....

Posted:
Thu Aug 15, 2013 2:39 am
by RvA944
jpetersjr wrote: Or maybe a 57 Chevrolet Bel Air.
Grrrrrrrr still twisting my arm for a car
Re: Night Lights....

Posted:
Thu Aug 15, 2013 9:41 pm
by jpetersjr
RvA944 wrote:
Grrrrrrrr still twisting my arm for a car
Of course, I have the 60's, 70's and maybe 80's cars covered.
Re: Night Lights....

Posted:
Thu Aug 15, 2013 10:28 pm
by RvA944
Well with all that practice you should ace the 50's then :)
Re: Night Lights....

Posted:
Thu Aug 15, 2013 10:35 pm
by jpetersjr
It's the advanced rounded shapes I can't get to come out right, the 60's were much flatter vehicles then we had in the 50's. Of course, I might try again later, but I doubt that I'll be successful.
I've already failed at a 50's car a couple times now, have much better luck with the flatter surfaces of a 60's car, such as the 66 Buick I made.
Re: Night Lights....

Posted:
Sat Aug 17, 2013 7:47 am
by Derek
well done!
regards
d