Transparent glass
Hi everyone, I designed a bus station for scenery object in sketchup, then export to 3DCrafter, no problems, and to finish export to TS2013, and no problems, but the object look he lost his transparency.
For the blueprint, I used the scenery blueprint, I think i miss something it is sure but where and how ? I googled and I found in 3Dmax can do something on the shaders, but 3dcrafter can do too ? I bet yes, but how ?
I show you the screenshot
In sketchup :

In 3Dcrafter:

And in TS2013:

Thanks in advance for your assistance and answers
For the blueprint, I used the scenery blueprint, I think i miss something it is sure but where and how ? I googled and I found in 3Dmax can do something on the shaders, but 3dcrafter can do too ? I bet yes, but how ?
I show you the screenshot
In sketchup :

In 3Dcrafter:

And in TS2013:

Thanks in advance for your assistance and answers


