by PapaXpress » Thu Dec 06, 2012 12:48 pm
A better question is: How easy would it be to make them in 3DC?
From your screen shot, all your pylons are cylinders. For me it would take 30~45 second to make the initial primitive, then 10 seconds to duplicate and re-scale them. In 3DS Max I expect you can do the same thing in around the same time, may be less (if I could figure out how to clone component properly).
I am not purposely trying to be difficult. I am trying to encourage you to "learn to fish" rather than have the it cleaned, battered, fried and handed to you in newspaper... so maybe I am being difficult, but for a good cause. Yes, texturing is a pain to learn, but once you got the hang of it, the next models will become easier (or harder since you will take on "bigger" things).