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Culverts

Posted:
Tue Feb 21, 2012 5:36 pm
by SCLALINE
ALINE_Culverts.jpg
Uploaded, will be up hopefully tomorrow
hope someone can use it
Re: Culverts

Posted:
Tue Feb 21, 2012 5:43 pm
by PapaXpress
I think I need them. I need so many different types its not funny.
Re: Culverts

Posted:
Tue Feb 21, 2012 5:58 pm
by SCLALINE
im trying to keep them simple i may make a 3" concrete pipe one as well soon as well
Re: Culverts

Posted:
Tue Feb 21, 2012 8:13 pm
by PapaXpress
3" might be a tad small...

Re: Culverts

Posted:
Tue Feb 21, 2012 8:44 pm
by NDORFN
Awesome! I'll make real good use of it on the CCR. Nice one
PapaXpress wrote:3" might be a tad small...

Apparently it's not the size of your culvert but how you use it. Personally, I think that's just something railroads with small culverts say.
Re: Culverts

Posted:
Tue Feb 21, 2012 10:34 pm
by SCLALINE
ROFLMAO
Re: Culverts

Posted:
Wed Feb 22, 2012 3:52 am
by imnew
Excellent work as always Jason

Re: Culverts

Posted:
Wed Feb 22, 2012 8:52 pm
by Csxgp38-2
Culverts. I swear dude, next you'll be laying pipes to the 3d modeled toilets inside the houses on your route! Too much detail haha! Great work, they look as good as preformed concrete ever has!

Re: Culverts

Posted:
Wed Feb 22, 2012 9:22 pm
by NDORFN
Csxgp38-2 wrote:Too much detail haha!
No such thing.

Re: Culverts

Posted:
Wed Feb 22, 2012 11:04 pm
by SCLALINE
Thanks guys, im no where near on par with most of the 3d Modelers here but i try to make it look decent, still scares me to do a locomotive
hmmmm plumbing :P
Re: Culverts

Posted:
Thu Feb 23, 2012 12:15 pm
by MadMike1024
The LINC route needed these! Thank you very much.
Re: Culverts

Posted:
Thu Feb 23, 2012 12:32 pm
by jpetersjr
How do you make a culvert correctly so you have your open part in the middle and not route terrain instead?
I might try one myself, the culvert with beams in the middle.
Re: Culverts

Posted:
Thu Feb 23, 2012 12:48 pm
by SCLALINE
i started with a cube in 3dsmax, then i made to Chamferboxes side by side and used the Pro boolean operation which cuts the holes perfectly, then i made the wings and other pieces, baked the shadows, then created a berm on either side and textured it with the terrain texture Grass Bare to match the surrounding color and it extends 100 meters either side then set the Snap terrain to track tool to a steep angle and blended it
took some experimenting and hid the berm with bushes
Re: Culverts

Posted:
Thu Feb 23, 2012 12:53 pm
by SCLALINE
i hhave some other things such as battery boxes and relay cabinets, ill upload them at some point (just wished i had the same eye for detail as smmdigital)
Re: Culverts

Posted:
Thu Feb 23, 2012 6:21 pm
by Csxgp38-2
Think you could do a SCL 3 head signal?