<cHcEffectMaterialDx d:id="53576472">
<ShaderName d:type="cDeltaString">TrainGlass.fx</ShaderName>
<TextureByName>
<e d:type="cDeltaString">textures\[00]dmv_strobe02_glass</e>
</TextureByName>
<Name d:type="cDeltaString">material1</Name>
<CollisionSurface d:type="cDeltaString">METAL</CollisionSurface>
Where do I find the material editor shown in this link? I take it that I need to modify a given texture from within this in order to get the semi transparent look to the glass.LordMannu wrote:Maybe you are using the wrong shader. Take a look at this
http://the-art-of-rws.blogspot.com/2009 ... assfx.html
I hope it helps
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