by cnwfan » Wed Apr 12, 2017 7:25 am
The next scenery object is in the works, but it's still has a long ways to go before a preview. Its something I had started in 3DC, but decided to redo it in Blender. I probably could have picked something easier as the second model, but I need the object for my route.
As for anyone on the fence with using Blender for modeling, I would encourage you to give it a try. The biggest hurdle will be learning the user interface and the different shortcuts to do the various modeling tasks, but the modeling concepts are the same. And there are so many Blender tutorials (HTML pages and videos) out on the web covering everything from beginning modeling to advanced topics, you'll find something. I started with tutorials on building architectural models, as the shapes are mostly cube based and easier to create / modify using the basic commands. And if you have a question regarding using Blender, or how to do model something in Blender, a quick Goggle search will usually return a long list of items to sift through. Blender seems to have a large user base, so more than likely the question you have has already been answered on some Blender forum.