I took the dive into Blender this weekend. Having used 3DC before, I was prepared for the worst as I sat down with the latest Blender install, some tutorials I found through this forum and Google, and a cold adult beverage. Maybe it was my prior experience with 3DC, or the liberal percentage of Captain to cola, but I found myself actually somewhat understanding the interface. Not only could I follow the tutorial, but also understand the concepts the tutorial was presenting without self creating an FRA condemnable flat spot on my skull.
With all that said, I do have some quick questions that are more specific to railworks modeling in Blender than the generic tutorials seem to address. In 3DC, I would normally model in feet, with the grid being laid out in feet. I have read in various Blender forums that I can set the Scene to Imperial (feet). When I set this, will all objects added in the scene inherit the imperial unit of measure? Or do I need to set imperial on each object I add?
I found where I can set the grid lines (N key), which I believe equate to the unit of measure. However I'm fussy on the subdivisions. Assuming I use feet for the unit of measure, what would be a good number to use for subdivisions?
In 3DC, there is a shift center operation to move an object so it is not buried half way down. How do I perform the same function in Blender? In the one tutorial I'm following, it just had me move the cube with the arrow widget. Is it that simple, or is there something else that needs to be done?
I think that's it for now. Thank you!