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Night Texture/shader

Unread postPosted: Sun Dec 20, 2015 4:41 am
by aksingha
Hi,
i am using TrainLightMapWithDiffuse.fx for buildings/houses. But how can i make the windows illuminate. Is there a special shader for this?

Re: Night Texture/shader

Unread postPosted: Sun Dec 20, 2015 8:12 am
by aksingha
After browsing the forum I found a way to illuminate the windows at night, by making a plane object and mapping a separate window texture, and giving it the night suffix

Re: Night Texture/shader

Unread postPosted: Thu Dec 31, 2015 4:10 am
by Derek