mrennie wrote:TheKman wrote:More drama!!!
Prepped the model in the Blueprint editor.......
Got the following error messages. (pic enclosed) Says I have too many nodes. HELP!!!!
I have a hunch this can be fixed similar to problems with .S and .SD in MSTS(????)
But how do I find the error in question and then fix it???
Thanks
The asset editor (blueprint editor) doesn't allow you to have more than 24 nodes at the same level in the model hierarchy. If you exceed that number, you get that error when you try to export the model from the blueprint editor. Note: Nodes are called "groups" in 3DC.
THANK YOU for telling what a node is!!! I did get a message saying the model had more than 24, but it exported it anyway.... And when I first saw this, I looked around on forums and there was a huge debate about it several years ago. Some said over 24 and you're in for a world of hurt. Some said it was a bug. They had no issues with models over 24 (WELL GOOD FOR THEM!) Then the guy who made the program, (Paul) said it had to be 24 or less. I figured it had to be the shape causing the problem.
So now to fix this and try it again.
Yes it's been frustrating, but considering a week ago I was dead in the water not having a clue how to export in the sim, I have made a lot of progress.
Also, from what I've read, (And I stopped using it) this Train Wizard plugin is not going to be your best friend. I really made some progress after I stopped using it.
But it sure would be NICE if a plugin for Sketchup similar to the one for MSTS was made for RW/TS!!!!!