Tehachapi Pass Beta Available

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Re: Tehachapi Pass Beta Available

Postby Bananarama » Sat May 13, 2017 7:41 am

There are not yet any scenarios or rolling stock included just yet. There are, however, nearly a dozen user-created scenarios available, and these require a mixture of default, freeware and payware assets. More info for each would be in the instructions for that scenario.
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Re: Tehachapi Pass Beta Available

Postby Bananarama » Fri May 19, 2017 11:31 am

v1.05.19.17 update is now available. :D
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Re: Tehachapi Pass Beta Available

Postby NStrains » Wed May 24, 2017 5:46 pm

Marc, after downloading your most recent update I was finally able to take some time to test it out. Bakersfield has become a ghost town for me. None of the buildings are showing up. Not sure what I did wrong or if I missed something.
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Re: Tehachapi Pass Beta Available

Postby Bananarama » Wed May 24, 2017 11:28 pm

What are your in-game settings? While not complete, Bakersfield should have plenty going on track side. Have you tried a complete reinstall followed by the latest update?
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Re: Tehachapi Pass Beta Available

Postby plovdiv21 » Thu May 25, 2017 1:17 pm

go into route editor and make sure the slider for level of detail is set to 10.Mine was set to 1 and looked that way.10 worked for me
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Re: Tehachapi Pass Beta Available

Postby buzz456 » Thu May 25, 2017 1:32 pm

It's all there for me.
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Re: Tehachapi Pass Beta Available

Postby Bananarama » Thu May 25, 2017 2:32 pm

plovdiv21 wrote:go into route editor and make sure the slider for level of detail is set to 10.Mine was set to 1 and looked that way.10 worked for me

The editor settings shouldn't affect anything. Upon exiting the editor, the scene will revert to the in-game values anyway.
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Re: Tehachapi Pass Beta Available

Postby NStrains » Thu May 25, 2017 2:51 pm

I keep the sliders maxed so I know its not that. I will start by deleting the route folder and re-download the main build and then the cumulative update and see how that works.
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Re: Tehachapi Pass Beta Available

Postby Bananarama » Fri Jun 02, 2017 9:13 am

v1.06.02.17 full build is now available. :D
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Re: Tehachapi Pass Beta Available

Postby ex-railwayman » Sat Jun 03, 2017 7:06 pm

Just been running over your little route, young man, it's coming along very, very nicely, and I adore your little creativity on the clutter items, bags of cement on pallets, etc, it's all superbly done. I just wondered what this 53ft trailer is as I haven't seen it before and was puzzled what the markings were for, if anything, can you advise, please.

Cheerz. Steve.

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Re: Tehachapi Pass Beta Available

Postby charliechan » Sat Jun 03, 2017 9:07 pm

Good Morning:

If I'm not mistaken that looks like a livestock trailer. It seems in the west about a third of the trucks are cow haulers.
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Re: Tehachapi Pass Beta Available

Postby Bananarama » Sat Jun 03, 2017 10:45 pm

Yep - livestock trailer - something I added a few months back. Thank you for the comments on the route. :D

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Re: Tehachapi Pass Beta Available

Postby NS349 » Sat Jun 03, 2017 11:00 pm

Hack, I noticed that alot of the model assets I believe in Mojave are grey, are those still in the works or did a update miss those texture? I know this is still a development route, but just wanted to make sure. Thanks
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Re: Tehachapi Pass Beta Available

Postby ex-railwayman » Sun Jun 04, 2017 4:50 am

charliechan wrote:Good Morning:
If I'm not mistaken that looks like a livestock trailer. It seems in the west about a third of the trucks are cow haulers.

Hack wrote:Yep - livestock trailer - something I added a few months back. Thank you for the comments on the route. :D

That's fine, thank you very much.
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Re: Tehachapi Pass Beta Available

Postby NStrains » Sun Jun 04, 2017 11:01 am

NS349 wrote:Hack, I noticed that alot of the model assets I believe in Mojave are grey, are those still in the works or did a update miss those texture? I know this is still a development route, but just wanted to make sure. Thanks

Those should be models that just haven't been textured yet. !!*ok*!!


On another note, Marc, I'm having this issue when attempting to install the newest full build update. I can click retry all day and it won't do a thing so I have to click cancel and abort the install.

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