
thecanadianrail wrote:seems this is going a little
Old Prof wrote:Sorry to interrupt this "train" of thought, but I wish that 3D Trains would turn its attention to improving traffic movement along "Scale Roads": at present, vehicles travel in clumps and crowd each others' bumpers (and more) at RR crossings, but the most irritating misbehavior is that ribbons of traffic cannot be attached to each other so that vehicles do not abruptly appear and vanish. How about it, folks?
Hack wrote:More progress - added an electric switch lock scenery item. :)
CSX2057 wrote:There's one thing I don't understand. I use other freeware scalerail and the C1's for the switches makes them dark? Why is that?
Hack wrote:The switches in ScaleRail, both for wood and concrete types, use wood ties. The concrete ties aren't as common as those of wood. I may add concrete in the future, however.
FWIW, this is about the signals, not the track. If you have an issue with the package start another post or email me.
g_nash wrote:Any plans for block indicators or perhaps a non talkie board at some point ? ( not necessarily functional )
.. or should add my own ?
Thank You
1225fan5358 wrote:How about some blank ones so we can write on them in photoshop?
g_nash wrote:1225fan5358 wrote:How about some blank ones so we can write on them in photoshop?
The only text on the digital detector boards was (I think )mile post or maybe location ....Umm, have you seen them ?
I don't have the needed info ... was asking because Marc Nelson may have what I don't .... i.e. good dimensions ,rather than the camera projection method and guesstimates I had to use :-)
And I'm willing to pay for the models .. it's easier ;-)
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