SD70 Volume 2

Announce your payware projects here. Place your payware screenshots here.

Re: SD70 Volume 2

Unread postby ATSF3814 » Fri Jan 28, 2011 1:45 pm

Just want clarify that the SD70ACe is the not the Great Pumpkin. This is the Great Pumpkin (Another one of a kind BNSF locomotive):

Image
User avatar
ATSF3814
 
Posts: 583
Joined: Fri Sep 17, 2010 2:15 pm
Location: San Marcos, CA

Re: SD70 Volume 2

Unread postby thecanadianrail » Fri Jan 28, 2011 8:04 pm

what the heck is going on with their schedual at RW.com?? first the newsletter now this! why hasn't the SD70 pack came out when it was schedualed???? *!mad!*
User avatar
thecanadianrail
 
Posts: 2613
Joined: Fri Oct 29, 2010 8:36 am
Location: Manitoba, Canada

Re: SD70 Volume 2

Unread postby micaelcorleone » Fri Jan 28, 2011 8:08 pm

thecanadianrail wrote:what the heck is going on with their schedual at RW.com?? first the newsletter now this! why hasn't the SD70 pack came out when it was schedualed???? *!mad!*

It's already AVAILABLE!!!
Just navigate to the RS.com publisher catalogue in Steam. http://store.steampowered.com/app/24098/
User avatar
micaelcorleone
 
Posts: 1668
Joined: Tue Oct 05, 2010 11:04 am
Location: Bavaria, Germany

Re: SD70 Volume 2

Unread postby micaelcorleone » Fri Jan 28, 2011 8:46 pm

My first summary after playing about 5 minutes:

The quality of the new variants is great. They even made the lightmodes of the CN a bit different (steplights) as it has another lightsystem as the other variants.
I especially like the SD70Mac. Amazing. !!*ok*!! !*brav*! (has the same sounds as the ACE)
The BNSF SD70ACE comes even in 2 variants: normal and with Wispercab

And there are again some bugs *!sad!* :
-The NS SD70 M-2 (not the others !**duh*!! ) has the well-known problem of the right walkway (behind the engineer's seat) disappearing when inside the cab (this is also not fixed for the SD70 Volume 1 pack).
-The SD70Mac seems to lack the Train brake in the F4 controlscreen, although it's there in the cab and can be controlled (same problem as with the Dash 9s) **!!bang!!**

Scenarios:
-2 Standard - Four Minutes of Fun (SanB to Barstow), Black Wheat (Castle Rock)
-2 Carrer - Face the Summit, Return of the Mac (both SanB to Barstow), Springs for the Springs (Castle Rock)
-2 Freeroam - SD70s at Barstow (SanB to Barstow), SD70s at Monument (Castle Rock)
User avatar
micaelcorleone
 
Posts: 1668
Joined: Tue Oct 05, 2010 11:04 am
Location: Bavaria, Germany

Re: SD70 Volume 2

Unread postby Chessie8638 » Fri Jan 28, 2011 11:40 pm

They look sweet. Low on funds right now, maybe next sale I'll pick this pack up. !*salute*!
Chessie8638
 

Re: SD70 Volume 2

Unread postby micaelcorleone » Sat Jan 29, 2011 9:39 am

For all of you still hesitating if to buy the pack: RS.com has included a small, but great "Easter Egg" for all freight fans. *!greengrin!*
I just say 3-bay Hopper. *!!wink!!*
User avatar
micaelcorleone
 
Posts: 1668
Joined: Tue Oct 05, 2010 11:04 am
Location: Bavaria, Germany

Re: SD70 Volume 2

Unread postby thecanadianrail » Sat Jan 29, 2011 10:27 am

i cannot find anything that says about a 3 bay hopper? what kinda hopper is it, open or closed?????? if you don't tell me i guess i will halfto wait untill monday when mastercard activates all the giftcards that were bought over the weekend! Mmmmmmm mac.....
User avatar
thecanadianrail
 
Posts: 2613
Joined: Fri Oct 29, 2010 8:36 am
Location: Manitoba, Canada

Re: SD70 Volume 2

Unread postby micaelcorleone » Sat Jan 29, 2011 10:53 am

thecanadianrail wrote:i cannot find anything that says about a 3 bay hopper? what kinda hopper is it, open or closed?????? if you don't tell me i guess i will halfto wait untill monday when mastercard activates all the giftcards that were bought over the weekend! Mmmmmmm mac.....

Does this answer your question:

(EDIT: Don't forget to copy the Wagon.proxyxml file into the dlc's sound folder otherwise you can't enjoy krellnut's sounds with this hopper.)
You do not have the required permissions to view the files attached to this post.
Last edited by micaelcorleone on Sat Jan 29, 2011 11:01 am, edited 2 times in total.
User avatar
micaelcorleone
 
Posts: 1668
Joined: Tue Oct 05, 2010 11:04 am
Location: Bavaria, Germany

Re: SD70 Volume 2

Unread postby arizonachris » Sat Jan 29, 2011 10:59 am

Ohhhhh, me like very much! !!*ok*!! (warms up VISA card) !*brav*!
Ryzen 7 2700K, Asus Prime X570P, 32Gb DDR4, 2x 1Tb M.2 SSD's, RTX2060 6Gb, Occulus Rift
Win 10 Pro 64bit, keyboard/ mouse/ wheel/ pedals/ baseball bat
Security Coordinator on the Battleship Iowa
User avatar
arizonachris
 
Posts: 3955
Joined: Sun Mar 21, 2010 10:36 am
Location: Southern California

Re: SD70 Volume 2

Unread postby thecanadianrail » Sat Jan 29, 2011 11:21 am

i can't get the proper sounds into the DLC freightcars anywase... not even the ones that came with the SD40 highnose and widenose.
User avatar
thecanadianrail
 
Posts: 2613
Joined: Fri Oct 29, 2010 8:36 am
Location: Manitoba, Canada

Re: SD70 Volume 2

Unread postby ATSF3814 » Sat Jan 29, 2011 3:42 pm

thecanadianrail wrote:i can't get the proper sounds into the DLC freightcars anywase... not even the ones that came with the SD40 highnose and widenose.


I got it working by putting all the new sound files into the DLC freight car audio folders then copying the Wagon Freight.proxyxml file into the folders and renamed it Wagon.proxyxml.

I also found our new covered hopper. Very nice little bonus.
User avatar
ATSF3814
 
Posts: 583
Joined: Fri Sep 17, 2010 2:15 pm
Location: San Marcos, CA

Re: SD70 Volume 2

Unread postby thecanadianrail » Sat Jan 29, 2011 8:30 pm

ok i got it. wonder why they changed the name of the file???
User avatar
thecanadianrail
 
Posts: 2613
Joined: Fri Oct 29, 2010 8:36 am
Location: Manitoba, Canada

Previous

Return to Payware Announcements and Screenshots

Who is online

Users browsing this forum: No registered users and 1 guest