B40-8_1.jpg
dr1980 wrote:I'm having an issue with these locos. I don't hear any prime mover sounds. The horn and bell sounds work fine, and once the train starts moving I hear the track running sounds etc, but I can't hear the actual "engine".
Also, when the game first starts up, the engine RPM's drop to zero and then slowly climb again, not sure if this is related or not.
I've reinstalled both the main file and the sounds file.
Is anyone else having these issues/have any ideas?
dr1980 wrote:I'm having an issue with these locos. I don't hear any prime mover sounds. The horn and bell sounds work fine, and once the train starts moving I hear the track running sounds etc, but I can't hear the actual "engine".
Also, when the game first starts up, the engine RPM's drop to zero and then slowly climb again, not sure if this is related or not.
I've reinstalled both the main file and the sounds file.
Is anyone else having these issues/have any ideas?
_o_OOOO_oo-Kanawha wrote:dr1980 wrote:I'm having an issue with these locos. I don't hear any prime mover sounds. The horn and bell sounds work fine, and once the train starts moving I hear the track running sounds etc, but I can't hear the actual "engine".
Also, when the game first starts up, the engine RPM's drop to zero and then slowly climb again, not sure if this is related or not.
I've reinstalled both the main file and the sounds file.
Is anyone else having these issues/have any ideas?
I believe this is because locomotive and sound files are in different directories under Eyein.
<Provider>Eyein<
<Product>Orlando< for the loco,
<Product>Seattle-Portland< for the sounds.
You probably need to tick both boxes in the scenario editor asset selection fly-out, but with QuickDrive there are no such boxes?
Can QD even be edited?
Can the PreLoad be edited to include the two <Product>'s? Otherwise, the sounds will have to be moved and re-aligned under Orlando?
Also, some garbage still remains in the downloads: there is no need for ,bak, .cost and .tgt files.
Furthermore, is there still a need for a softshadow child object with TS2015?
BoostedFridge wrote:Thats a pretty critical assessment... I am very pleased with this loco. When comparing it to most of the recent DTG stuff, this loco stands way out in front.
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